Frank DENIS random thoughts.

C++ backend for haXe and AS3->haXe converter

Great news for haXe coders.

haXe can now compile to C++ source code in order to produce native (Windows, for now) executables.

Author says that it’s about 5 times faster than Neko (and hopefully it will get more portable than Neko).

Another great announce : Don-Duong Quach released an ActionScript 3 to haXe converter. Yes, it finally happened. It’s still an early release, but it opens a lot of doors to haXe. Converting Papervision3D, for instance, can be very useful. It will also help a lot AS3 coders to upgrade to haXe.